What Company Made Terraria

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Pretty much everyone who owns a gaming PC knows what Terraria is by now. The little indie adventure game first launched way back in 2011 and almost immediately, comparisons were drawn between it and Minecraft. Fast forward to today in 2019 and Terraria has enjoyed enduring popularity on Steam, with three updates that have each vastly expanded content launching at various points throughout the years. Today, Re-Logic confirmed that a fourth major content update is in the works, and it's called Journey's End.

That name suggests that this will be the last major update Terraria will receive before Re-Logic moves onto something new, but the company clearly wants to see Terraria go out with a bang. Revealed during the PC Gaming Show earlier today, Journey's End will be a free update that adds more than 800 items to the game, along with new block types and new enemies.

Don't Starve takes place in a procedurally generated universe, similar to other games such as Terraria, which has a strong emphasis on survival, but the gameplay here is viewed from the top-to-bottom viewpoint rather than the side-scroller atmosphere that made the game of Re-Logic so recognisable. Terraria developer Re-Logic has now sold more than 20 million copies of the sandbox game, the studio announced today. Re-Logic actually hit the milestone before the end of 2016, the company said. Re-Logic is a rapidly growing Indie gaming development & publishing company headed by Andrew 'Redigit' Spinks. Best known for its core franchise, Terraria - the revolutionary 2D Sandbox Adventure game that has entertained millions across PC, Console, and mobile platforms - Re-Logic strives to maintain innovation in gaming without abandoning its indie roots. Re-Logic is a rapidly growing Indie gaming development & publishing company headed by Andrew 'Redigit' Spinks. Was terraria made by mojang? Asked 8 years ago in General by anonymous. Is terraria made by the same company as minecraft? Asked 9 years ago in General.

Journey's End will also revamp world generation to produce a number of new mini-biomes when worlds are first created. Players also have a few quality of life enhancements to look forward to, including a Block Swap tool and a Void Vault, the latter of which will help you stash items on the go. There will also be a new Bestiary, which will contain information on the monsters you defeat, including the types of loot they drop.

Journey windows diary. As exciting as all of this is, there's one new feature aimed squarely at Terraria veterans: Master Mode. Like the Expert Mode that launched with the game's version 1.3 update, Master Mode will up the difficulty even further. As someone who has tried and failed to beat Terraria‘s Expert Mode, I'm not really sure how Master Mode won't be entirely impossible, but the Terraria community at large will certainly find a way to make it through.

We'll also see the addition of new weather effects and, of all things, golf (yes, golf!), so it sounds like Journey's End will be quite the hefty update. There's no release date yet, but Re-Logic says that it's coming at some point in 2019. Those who want to find out more at the risk of spoiling some of the update's cooler features can visit the Journey's End spoiler compendium on the official Terraria forums, but otherwise, we'll be keeping our eyes peeled for word of an actual release date.

Re-Logic
TypePrivate
IndustryVideo games
Founded2011; 10 years ago
FounderAndrew Spinks
Headquarters
Area served
Worldwide
Products
Members12[1] (2021)
Websitere-logic.com

Re-Logic is an American independent game developer and publisher based in Indiana. It was founded by Andrew Spinks in 2011. The company is best known for developing and publishing Terraria, a 2D action-adventuresandboxvideo game. Re-Logic published Pixel Piracy and Pixel Privateers, both were developed by Quadro Delta.

History[edit]

Re-Logic was founded at the beginning of Terraria's development cycle, starting in January 2011, by Andrew Spinks.[2][3] The game was released for Microsoft Windows on 16 May 2011[4] and received multiple updates later on. In February 2012, Re-Logic's developers announced that Terraria would be receiving one final bug-fix patch,[5] but development resumed in 2013.[6] At E3 2019, Re-Logic announced the final update to the game. Update 1.4 Journey's End was released on 16 May 2020. Re-Logic stated that they wanted to work on other projects after this update.

Terraria has seen multiple console releases, which include the PlayStation 3 on 26 March 2013,[7]Xbox 360 on 27 March 2013,[7] the PlayStation Vita on 11 December 2013,[8] the PlayStation 4 on 11 November 2014,[9] the Xbox One on 14 November 2014,[10] the Nintendo 3DS on 10 December 2015,[11] and the Wii U in June 2016.[12] The game was also released for iOS on 29 August 2013,[13] for Android on 13 September 2013,[14] and for Windows Phone on 12 September 2014.[15]

The company published Pixel Piracy, a side-scrollingreal-time strategy video game, for Windows, macOS, and Linux on 1 December 2013,[16] for the PlayStation 4 on 16 February 2016,[17] and for the Xbox One on 16 February 2016.[18] On 21 February 2017 Re-Logic published Pixel Privateers, a turn-based strategy video game for Windows.[19]

In February 2015, Re-Logic began development of Terraria: Otherworld, a game set in the same universe as Terraria. The game was announced in a teaser trailer on 16 February 2015,[20] however, on 13 April 2018, the game was cancelled due it being far behind schedule and far from the vision Re-Logic had for it.[21]

Little girl voice changer. In 2019, in response to the increasing number of games becoming exclusive to the Epic Games Store, Re-Logic's vice president Whitney Spinks asserted that no Re-Logic titles would become Epic Games Store exclusives, adding that the company would never 'sell [their] souls' for any amount of money.[22]

What Company Made Terraria

In 2021, Andrew Spinks had a public falling out with Google over the unexplained suspension of Re-Logic/Spinks's Google account over three weeks prior,[23] losing access to his YouTube channel, Gmail, and Google Drive.[24] He announced that as a result, Terraria would not be coming to Stadia[25] and that Re-Logic will not release any new projects on Google platforms in the future.[26][27] A month later, Re-Logic settled with Google on the suspension of Spinks's Google account and confirms that Terraria will be heading to Stadia.[28] Jaksta video converter 2 1 12.

Games[edit]

Developed[edit]

  • Terraria (2011)

Published[edit]

  • Pixel Piracy (2015)
  • Pixel Privateers (2017)

References[edit]

  1. ^'Re-Logic Team'. Re-Logic. Re-Logic. Retrieved 8 February 2021.
  2. ^Jongewaarde, Dana. ''Minecraft: The Platformer''. IGN. Ziff Davis. Retrieved 1 February 2018.
  3. ^'Re-Logic Official Website'. Re-Logic. Re-Logic. Retrieved 21 January 2018.
  4. ^Senior, Tom (16 May 2011). '2D Minecraft-alike Terraria is out today'. PC Gamer. Future Publishing. Retrieved 25 July 2015.
  5. ^Pearson, Craig. 'Terraria Dev: 'Time to move on'; Fans: 'Nooooooo!''. Rock Paper Shotgun. Retrieved 8 February 2018.
  6. ^Skyes, Tom. 'Terraria creator asks what YOU would like to see in a possible update'. PC Gamer. Retrieved 8 February 2018.
  7. ^ abDevore, Jordan. 'Terraria hits Xbox 360 and PlayStation 3 next week'. Destructoid. Retrieved 16 February 2018.
  8. ^Phillips, Tom. 'Indie darling Terraria announced for PlayStation Vita'. Eurogamer. Retrieved 16 February 2018.
  9. ^'Terraria for Playstation 4 Reviews'. metacritic. CBS Interactive. Retrieved 16 February 2018.
  10. ^'Terraria for Xbox One Reviews'. metacritic. CBS Interactive. Retrieved 16 February 2018.
  11. ^Blake, Vikki. 'Terraria Release Date Confirmed for Nintendo 3DS'. IGN. Retrieved 16 February 2018.
  12. ^Phillips, Tom. 'Terraria confirmed for 3Ds and Wii U'. Eurogamer. Retrieved 16 February 2018.
  13. ^Sliwinski, Alexander. 'Terraria iOS out tomorrow'. engadget. AOL. Retrieved 16 February 2018.
  14. ^Suszek, Mike. 'PSA: Terraria grounded on Android'. Engadget. AOL. Retrieved 16 February 2018.
  15. ^Sarkar, Samit. 'Terraria coming to iOS, Android, Windows Phone 8 this summer (update)'. Polygon. Vox Media. Retrieved 16 February 2018.
  16. ^'Pixel Piracy for PC Reviews'. metacritic. CBS Interactive. Retrieved 17 February 2018.
  17. ^'Pixel Piracy for PlayStation 4 Reviews'. metacritic. CBS Interactive. Retrieved 17 February 2018.
  18. ^'Pixel Piracy for Xbox One'. metacritic. CBS Interactive. Retrieved 17 February 2018.
  19. ^'Pixel Privateers for PC Reviews'. metacritic. CBS Interactive. Retrieved 17 February 2018.
  20. ^Murphy, Ted. 'Terraria: Otherworld'. Terraria. Re-Logic. Retrieved 17 February 2018.
  21. ^'Terraria: Overworld Canceled by Developers Re-Logic'. Shacknews. Retrieved 12 March 2020.
  22. ^Winslow, Jeremy. 'Terraria Dev Comes Out Strong Against Epic Games Store Exclusivity'. GameSpot. Retrieved 12 March 2020.
  23. ^https://twitter.com/Demilogic/status/1358661840402845696
  24. ^https://twitter.com/Demilogic/status/1358661841220730882
  25. ^https://twitter.com/Demilogic/status/1358661842147692549
  26. ^https://twitter.com/Demilogic/status/1358661843192012801
  27. ^Terraria Devs: Google Boycott Includes Future Games, but Not Existing Ones - IGN, retrieved 11 February 2021
  28. ^'Terraria developer and Google finally work out their beef'. Android Police. 26 February 2021. Retrieved 26 February 2021.

External links[edit]

What Company Made Terraria

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